-Eyes Dragon Deck Breakdown

Cards Usage Statistic

Main Deck

UR Rarity
Blue-Eyes Abyss Dragon
UR Rarity
Blue-Eyes Abyss Dragon
UR Rarity
Blue-Eyes Abyss Dragon
LIGHT 8
Blue-Eyes Abyss Dragon
  • ATK:

  • 2500

  • DEF:

  • 2500


If this card is Special Summoned: You can add 1 Ritual Spell or 1 "Polymerization" from your Deck to your hand. During your End Phase: You can add 1 Level 8 or higher Dragon monster from your Deck to your hand. You can banish this card from your GY; all Level 8 or higher Dragon monsters you control gain 1000 ATK. You can only use each effect of "Blue-Eyes Abyss Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY.

UR Rarity
Blue-Eyes Jet Dragon
UR Rarity
Blue-Eyes Jet Dragon
UR Rarity
Blue-Eyes Jet Dragon
LIGHT 8
Blue-Eyes Jet Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


Other cards you control cannot be destroyed by your opponent's card effects. You can only use each of the following effects of "Blue-Eyes Jet Dragon" once per turn, and can only activate them while "Blue-Eyes White Dragon" is on your field or in your GY. If a card(s) on the field is destroyed by battle or card effect: You can Special Summon this card from the GY (if it was there when the card was destroyed) or hand (even if not). At the start of the Damage Step, if this card battles: You can target 1 card your opponent controls; return it to the hand.

R Rarity
Blue-Eyes Shining Dragon
R Rarity
Blue-Eyes Shining Dragon
R Rarity
Blue-Eyes Shining Dragon
LIGHT 10
Blue-Eyes Shining Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must be Special Summoned (from your hand) by Tributing 1 "Blue-Eyes Ultimate Dragon". Gains 300 ATK for each Dragon monster in your GY. When a card or effect is activated that targets this card (Quick Effect): You can negate that effect.

R Rarity
Blue-Eyes Solid Dragon
R Rarity
Blue-Eyes Solid Dragon
R Rarity
Blue-Eyes Solid Dragon
LIGHT 8
Blue-Eyes Solid Dragon
  • ATK:

  • 2500

  • DEF:

  • 2000


If this card is Normal or Special Summoned: You can target 1 face-up monster your opponent controls; negate its effects. When your opponent activates a card or effect (Quick Effect): You can shuffle this card from the field into the Deck, and if you do, Special Summon 1 "Blue-Eyes White Dragon" from your Deck. You can only use each effect of "Blue-Eyes Solid Dragon" once per turn.

UR Rarity
Chronicle Magician
UR Rarity
Chronicle Magician
UR Rarity
Chronicle Magician
DARK 7
Chronicle Magician
  • ATK:

  • 2500

  • DEF:

  • 2500


If a monster(s) with 2500 original ATK or DEF is Normal or Special Summoned to your field (except during the Damage Step): You can Special Summon this card from your hand in Defense Position. If this card is Special Summoned: You can target 1 "Dark Magician" or "Blue-Eyes White Dragon" in your Monster Zone; it gains 2500 ATK/DEF until the end of this turn. You can only use each effect of "Chronicle Magician" once per turn.

SR Rarity
Deep-Eyes White Dragon
SR Rarity
Deep-Eyes White Dragon
SR Rarity
Deep-Eyes White Dragon
LIGHT 10
Deep-Eyes White Dragon
  • ATK:

  • 0

  • DEF:

  • 0


When a face-up "Blue-Eyes" monster(s) you control is destroyed by battle or an opponent's card effect, and you have a Dragon-Type monster in your Graveyard: You can Special Summon this card from your hand, and if you do, inflict 600 damage to your opponent for each Dragon-Type monster with different names in your Graveyard. If this card is Normal or Special Summoned: Target 1 Dragon-Type monster in your Graveyard; this card's ATK becomes equal to that monster's. If this card on the field is destroyed by a card effect: Destroy all monsters your opponent controls.

SR Rarity
Dictator of D.
SR Rarity
Dictator of D.
SR Rarity
Dictator of D.
DARK 4
Dictator of D.
  • ATK:

  • 1200

  • DEF:

  • 1100


While you control a "Blue-Eyes" monster, you choose the attack targets for your opponent's attacks. You can only use each of the following effects of "Dictator of D." once per turn. You can send 1 "Blue-Eyes White Dragon" from your hand or Deck to the GY; Special Summon this card from your hand. You can discard 1 "Blue-Eyes White Dragon", or 1 card that mentions it, then target 1 "Blue-Eyes" monster in your GY; Special Summon it.

SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
SR Rarity
Dragon Spirit of White
LIGHT 8
Dragon Spirit of White
  • ATK:

  • 2500

  • DEF:

  • 2000


(This card is always treated as a "Blue-Eyes" card.) This card is treated as a Normal Monster while in the hand or GY. When this card is Normal or Special Summoned: You can target 1 Spell/Trap your opponent controls; banish it. If your opponent controls a monster (Quick Effect): You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.

 Rarity
Heart of the Blue-Eyes
 Rarity
Heart of the Blue-Eyes
 Rarity
Heart of the Blue-Eyes
LIGHT 8
Heart of the Blue-Eyes
  • ATK:

  • 3000

  • DEF:

  • 2500


(This card is always treated as a "Millennium" card.) Control of this card cannot switch. You can discard this card; add 1 "Millennium Ankh" from your Deck to your hand. You can only use this effect of "Heart of the Blue-Eyes" once per turn. If this card is in your GY, and you have successfully activated "Millennium Ankh" this Duel, and your opponent Normal or Special Summons a monster(s) that is Level 8 or higher, or has 3000 or more ATK: You can send that monster to the GY, and if you do, Special Summon this card. You can only use this effect of "Heart of the Blue-Eyes" once per Duel.

N Rarity
Kaibaman
N Rarity
Kaibaman
N Rarity
Kaibaman
LIGHT 3
Kaibaman
  • ATK:

  • 200

  • DEF:

  • 700


You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand.

UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
UR Rarity
Blue-Eyes White Dragon
LIGHT 8
Blue-Eyes White Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


This legendary dragon is a powerful engine of destruction. Virtually invincible, very few have faced this awesome creature and lived to tell the tale.

R Rarity
Blue-Eyes Chaos Dragon
R Rarity
Blue-Eyes Chaos Dragon
R Rarity
Blue-Eyes Chaos Dragon
DARK 8
Blue-Eyes Chaos Dragon
  • ATK:

  • 3000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card was Ritual Summoned using "Blue-Eyes White Dragon", when it declares an attack: You can change the battle positions of as many monsters your opponent controls as possible, and if you do, the ATK/DEF of those changed monsters become 0, also, this turn, if this card attacks a Defense Position monster, inflict piercing battle damage.

UR Rarity
Blue-Eyes Chaos MAX Dragon
UR Rarity
Blue-Eyes Chaos MAX Dragon
UR Rarity
Blue-Eyes Chaos MAX Dragon
DARK 8
Blue-Eyes Chaos MAX Dragon
  • ATK:

  • 4000

  • DEF:

  • 0


You can Ritual Summon this card with "Chaos Form". Must be Ritual Summoned. Your opponent cannot target this card with card effects, also it cannot be destroyed by your opponent's card effects. If this card attacks a Defense Position monster, inflict double piercing battle damage.

N Rarity
Paladin of White Dragon
N Rarity
Paladin of White Dragon
N Rarity
Paladin of White Dragon
LIGHT 4
Paladin of White Dragon
  • ATK:

  • 1900

  • DEF:

  • 1200


You can Ritual Summon this card with "White Dragon Ritual". At the start of the Damage Step, if this card attacks a face-down Defense Position monster: Destroy that face-down monster. You can Tribute this card; Special Summon 1 "Blue-Eyes White Dragon" from your hand or Deck, but "Blue-Eyes White Dragons" cannot attack for the rest of this turn.

N Rarity
Blue-Eyes Toon Dragon
N Rarity
Blue-Eyes Toon Dragon
N Rarity
Blue-Eyes Toon Dragon
LIGHT 8
Blue-Eyes Toon Dragon
  • ATK:

  • 3000

  • DEF:

  • 2500


Cannot be Normal Summoned/Set. Must first be Special Summoned (from your hand) by Tributing 2 monsters, while you control "Toon World". Cannot attack the turn it is Special Summoned. You must pay 500 LP to declare an attack with this monster. If "Toon World" on the field is destroyed, destroy this card. Can attack your opponent directly, unless they control a Toon monster, in which case this card must target a Toon monster for its attacks.

 Rarity
Legend of Justice Kaibaman
 Rarity
Legend of Justice Kaibaman
 Rarity
Legend of Justice Kaibaman
LIGHT 1
Legend of Justice Kaibaman
  • ATK:

  • 200

  • DEF:

  • 700


If this card is Normal or Special Summoned: You can show 3 "Blue-Eyes White Dragon" in your hand, Deck, face-up field, and/or GY, then Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. If you Special Summoned "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can banish this card; add 1 "Blue-Eyes" monster from your Deck to your hand. You can only use each effect of "Legend of Justice Kaibaman" once per turn.

 Rarity
Maiden of White
 Rarity
Maiden of White
 Rarity
Maiden of White
LIGHT 1
Maiden of White
  • ATK:

  • 0

  • DEF:

  • 0


You can send this card from your hand or field to the GY; place 1 "True Light" from your hand, Deck, or GY, face-up in your Spell & Trap Zone. If you Special Summon "Blue-Eyes White Dragon" while this card is in your GY (except during the Damage Step): You can Special Summon this card. When a card or effect is activated that targets this card on the field, or when this card is targeted for an attack (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" or 1 Level 1 LIGHT Tuner from your GY. You can only use each effect of "Maiden of White" once per turn.

R Rarity
Maiden with Eyes of Blue
R Rarity
Maiden with Eyes of Blue
R Rarity
Maiden with Eyes of Blue
LIGHT 1
Maiden with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. When this card is targeted for an attack: You can negate the attack, and if you do, change the battle position of this card, then you can Special Summon 1 "Blue-Eyes White Dragon" from your hand, Deck, or GY. You can only use 1 "Maiden with Eyes of Blue" effect per turn, and only once that turn.

N Rarity
Master with Eyes of Blue
N Rarity
Master with Eyes of Blue
N Rarity
Master with Eyes of Blue
LIGHT 1
Master with Eyes of Blue
  • ATK:

  • 300

  • DEF:

  • 1200


When this card is Normal Summoned: You can target 1 Level 1 LIGHT Tuner in your GY; add it to your hand. You can shuffle this card from your GY into the Deck, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your GY, other than the sent monster. You can only use this effect of "Master with Eyes of Blue" once per turn.

 Rarity
Neo Kaiser Sea Horse
 Rarity
Neo Kaiser Sea Horse
 Rarity
Neo Kaiser Sea Horse
LIGHT 4
Neo Kaiser Sea Horse
  • ATK:

  • 1700

  • DEF:

  • 1650


If you control "Blue-Eyes White Dragon": You can Special Summon this card from your hand. You can target 1 LIGHT Tuner you control; increase or decrease its Level by 1. If this card is sent from the field to the GY: You can send 1 "Blue-Eyes" monster or 1 monster that mentions "Blue-Eyes White Dragon" from your Deck to the GY, except "Neo Kaiser Sea Horse". You can only use each effect of "Neo Kaiser Sea Horse" once per turn.

N Rarity
Priestess with Eyes of Blue
N Rarity
Priestess with Eyes of Blue
N Rarity
Priestess with Eyes of Blue
LIGHT 1
Priestess with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 0


When a card or effect is activated that targets this card (Quick Effect): You can send 1 Effect Monster you control to the GY, and if you do, add up to 2 "Blue-Eyes" monsters with different names from your Deck to your hand. If this card is in your GY: You can target 1 "Blue-Eyes" monster you control; shuffle it into the Deck, and if you do, Special Summon this card. You can only use 1 "Priestess with Eyes of Blue" effect per turn, and only once that turn.

N Rarity
Protector with Eyes of Blue
N Rarity
Protector with Eyes of Blue
N Rarity
Protector with Eyes of Blue
LIGHT 1
Protector with Eyes of Blue
  • ATK:

  • 800

  • DEF:

  • 1300


When this card is Normal Summoned: You can Special Summon 1 Level 1 LIGHT Tuner from your hand. You can target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your hand. You can only use this effect of "Protector with Eyes of Blue" once per turn.

SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
SR Rarity
Sage with Eyes of Blue
LIGHT 1
Sage with Eyes of Blue
  • ATK:

  • 0

  • DEF:

  • 1500


When this card is Normal Summoned: You can add 1 Level 1 LIGHT Tuner from your Deck to your hand, except "Sage with Eyes of Blue". You can discard this card, then target 1 Effect Monster you control; send it to the GY, and if you do, Special Summon 1 "Blue-Eyes" monster from your Deck. You can only use this effect of "Sage with Eyes of Blue" once per turn.

SR Rarity
The White Stone of Ancients
SR Rarity
The White Stone of Ancients
SR Rarity
The White Stone of Ancients
LIGHT 1
The White Stone of Ancients
  • ATK:

  • 600

  • DEF:

  • 500


Once per turn, during the End Phase, if this card is in the GY because it was sent there this turn: You can Special Summon 1 "Blue-Eyes" monster from your Deck. You can banish this card from your GY, then target 1 "Blue-Eyes" monster in your GY; add it to your hand. You can only use this effect of "The White Stone of Ancients" once per turn.

R Rarity
The White Stone of Legend
R Rarity
The White Stone of Legend
R Rarity
The White Stone of Legend
LIGHT 1
The White Stone of Legend
  • ATK:

  • 300

  • DEF:

  • 250


If this card is sent to the GY: Add 1 "Blue-Eyes White Dragon" from your Deck to your hand.

N Rarity
Beacon of White
N Rarity
Beacon of White
N Rarity
Beacon of White
Spell Equip
Beacon of White

    If you do not control another "Beacon of White", and you have 3 or more "Blue-Eyes" monsters in your GY: Target 1 of them; Special Summon it, but it has its effects negated, also equip it with this card. When this card leaves the field, banish the equipped monster. Other monsters you control cannot attack, also if you have any number of "Blue-Eyes" monster(s) in your GY, the equipped monster can attack up to that number of times during each Battle Phase.

    UR Rarity
    Bingo Machine, Go!!!
    UR Rarity
    Bingo Machine, Go!!!
    UR Rarity
    Bingo Machine, Go!!!
    Spell Normal
    Bingo Machine, Go!!!

      Reveal 3 cards from your Deck that each meets at least 1 of the criteria listed below, your opponent randomly picks 1 for you to add to your hand, and you shuffle the rest into your Deck. You can only activate 1 "Bingo Machine, Go!!!" per turn. ● "Blue-Eyes" monster ● Spell/Trap that specifically lists the card "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon", except "Bingo Machine, Go!!!"

      N Rarity
      Burst Stream of Destruction
      N Rarity
      Burst Stream of Destruction
      N Rarity
      Burst Stream of Destruction
      Spell Normal
      Burst Stream of Destruction

        If you control "Blue-Eyes White Dragon": Destroy all monsters your opponent controls. "Blue-Eyes White Dragon" you control cannot attack the turn you activate this card.

        R Rarity
        Chaos Form
        R Rarity
        Chaos Form
        R Rarity
        Chaos Form
        Spell Normal
        Chaos Form

          This card can be used to Ritual Summon any "Chaos" or "Black Luster Soldier" Ritual Monster. You must also Tribute monsters from your hand or field and/or banish "Blue-Eyes White Dragon" or "Dark Magician" from your GY, whose total Levels exactly equal the Level of the "Chaos" or "Black Luster Soldier" Ritual Monster you Ritual Summon.

          N Rarity
          Dragon's Fighting Spirit
          N Rarity
          Dragon's Fighting Spirit
          N Rarity
          Dragon's Fighting Spirit
          Spell Quick
          Dragon's Fighting Spirit

            Target 1 Dragon-Type monster you control that was Special Summoned this turn; for each monster your opponent currently controls that was Special Summoned this turn, it gains 1 additional attack during each Battle Phase this turn.

            N Rarity
            Majesty with Eyes of Blue
            N Rarity
            Majesty with Eyes of Blue
            N Rarity
            Majesty with Eyes of Blue
            Spell Quick
            Majesty with Eyes of Blue

              Send 1 "Blue-Eyes" monster from your hand or Deck to the GY, then target 1 face-up monster on the field; it cannot attack while it is face-up on the field. You can only activate 1 "Majesty with Eyes of Blue" per turn.

              N Rarity
              Neutron Blast
              N Rarity
              Neutron Blast
              N Rarity
              Neutron Blast
              Spell Normal
              Neutron Blast

                Target 1 Fusion Summoned "Blue-Eyes Ultimate Dragon" you control; this turn, it can make a second and third attack during each Battle Phase, also when it attacks, your opponent's cards and effects cannot be activated until the end of the Damage Step.

                N Rarity
                Rage with Eyes of Blue
                N Rarity
                Rage with Eyes of Blue
                N Rarity
                Rage with Eyes of Blue
                Spell Quick
                Rage with Eyes of Blue

                  Banish this card, and as many cards as possible from your hand, field, and GY, face-down, and if you do, Special Summon up to 3 copies of "Blue-Eyes White Dragon" from your Deck. You cannot Normal or Special Summon monsters the turn you activate this card, except "Blue-Eyes White Dragon".

                   Rarity
                  Roar of the Blue-Eyed Dragons
                   Rarity
                  Roar of the Blue-Eyed Dragons
                   Rarity
                  Roar of the Blue-Eyed Dragons
                  Spell Normal
                  Roar of the Blue-Eyed Dragons

                    Special Summon in Defense Position, 1 "Blue-Eyes" monster from your Deck, GY, or banishment (but if you control no "Blue-Eyes White Dragon", you can only Special Summon "Blue-Eyes White Dragon" with this effect), also you cannot Special Summon from the Extra Deck for the rest of this turn, except Dragon monsters. You can banish this card from your GY; Fusion Summon 1 Fusion Monster from your Extra Deck, using monsters from your hand or field, including a "Blue-Eyes" monster. You can only use 1 "Roar of the Blue-Eyed Dragons" effect per turn, and only once that turn.

                    R Rarity
                    Strength in Unity
                    R Rarity
                    Strength in Unity
                    R Rarity
                    Strength in Unity
                    Spell Continuous
                    Strength in Unity

                      If you Ritual or Fusion Summon using "Blue-Eyes White Dragon" or "Dark Magician": You can target 1 card your opponent controls or in their GY; banish it. You can send this face-up card from the field to the GY, then target 1 Level 7 or higher Normal Monster in your GY; add it to your hand or shuffle it into the Deck. You can only use each effect of "Strength in Unity" once per turn.

                      R Rarity
                      Ultimate Fusion
                      R Rarity
                      Ultimate Fusion
                      R Rarity
                      Ultimate Fusion
                      Spell Quick
                      Ultimate Fusion

                        During the Main Phase: Fusion Summon 1 Fusion Monster from your Extra Deck that mentions "Blue-Eyes White Dragon" or "Blue-Eyes Ultimate Dragon" as material, by shuffling the Fusion Materials listed on it from your hand, field, and/or GY into the Deck, then, you can destroy face-up cards your opponent controls, up to the number of "Blue-Eyes White Dragon" and "Blue-Eyes Ultimate Dragon" used from the field as material. You can only activate 1 "Ultimate Fusion" per turn.

                         Rarity
                        Wishes for Eyes of Blue
                         Rarity
                        Wishes for Eyes of Blue
                         Rarity
                        Wishes for Eyes of Blue
                        Spell Normal
                        Wishes for Eyes of Blue

                          Discard 1 card; add 1 Level 1 LIGHT Tuner, and 1 Spell/Trap that mentions "Blue-Eyes White Dragon", from your Deck to your hand, except "Wishes for Eyes of Blue". You can banish this card from your GY, then target 1 "Blue-Eyes White Dragon" you control; equip 1 "Blue-Eyes" monster from your Extra Deck to it as an Equip Spell that gives it 400 ATK. You can only use each effect of "Wishes for Eyes of Blue" once per turn.

                          SR Rarity
                          Destined Rivals
                          SR Rarity
                          Destined Rivals
                          SR Rarity
                          Destined Rivals
                          Trap Normal
                          Destined Rivals

                            If you control "Blue-Eyes White Dragon" or "Dark Magician": Negate the effects of all face-up monsters your opponent currently controls, until the end of this turn. You can only activate 1 "Destined Rivals" per turn.

                            SR Rarity
                            Destiny Board
                            SR Rarity
                            Destiny Board
                            SR Rarity
                            Destiny Board
                            Trap Continuous
                            Destiny Board

                              When this card and all 4 "Spirit Message" cards with different names are placed on your field, you win the Duel. Once per turn, during your opponent's End Phase: Place 1 "Spirit Message" card from your hand or Deck in your Spell & Trap Zone face-up, in the proper order of "I", "N", "A", and "L". When any "Spirit Message" card or "Destiny Board" you control leaves the field, send all "Spirit Message" cards and "Destiny Board" you control to the Graveyard.

                               Rarity
                              Majesty of the White Dragons
                               Rarity
                              Majesty of the White Dragons
                               Rarity
                              Majesty of the White Dragons
                              Trap Normal
                              Majesty of the White Dragons

                                Show up to 3 of the "Blue-Eyes White Dragon" in your hand, face-up Monster Zone, and/or GY, then destroy an equal number of cards your opponent controls. You can banish this card from your GY; Ritual Summon 1 Ritual Monster from your hand, by Tributing "Blue-Eyes White Dragon(s)" from your hand or field whose total Levels equal its Level. You can only use each effect of "Majesty of the White Dragons" once per turn.

                                N Rarity
                                The Ultimate Creature of Destruction
                                N Rarity
                                The Ultimate Creature of Destruction
                                N Rarity
                                The Ultimate Creature of Destruction
                                Trap Normal
                                The Ultimate Creature of Destruction

                                  Target 1 "Blue-Eyes" monster you control; this turn, that face-up monster is unaffected by card effects, except its own, it cannot be destroyed by battle, also any opponent's monster it battles is destroyed at the end of the Damage Step. While this card is in your GY, if you Normal or Special Summon a "Blue-Eyes White Dragon": You can Set this card, but banish it when it leaves the field. You can only use this effect of "The Ultimate Creature of Destruction" once per turn.

                                  SR Rarity
                                  True Light
                                  SR Rarity
                                  True Light
                                  SR Rarity
                                  True Light
                                  Trap Continuous
                                  True Light

                                    Your opponent cannot target "Blue-Eyes White Dragon" in your Monster Zone with card effects. If this face-up card is sent from the Spell & Trap Zone to the GY: Destroy all monsters you control. You can only use the following effect of "True Light" once per turn. You can activate 1 of these effects; ● Special Summon 1 "Blue-Eyes White Dragon" from your hand or GY. ● Set 1 Spell/Trap directly from your Deck, that specifically lists "Blue-Eyes White Dragon" in its text, with a different name from the cards you control and in your GY.

                                    Extra Deck

                                     Rarity
                                    Blue-Eyes Alternative Ultimate Dragon
                                     Rarity
                                    Blue-Eyes Alternative Ultimate Dragon
                                     Rarity
                                    Blue-Eyes Alternative Ultimate Dragon
                                    LIGHT 12
                                    Blue-Eyes Alternative Ultimate Dragon
                                    • ATK:

                                    • 4500

                                    • DEF:

                                    • 3800


                                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Your opponent cannot target or destroy this card with card effects. Once per turn: You can target 1 card your opponent controls; destroy it. If this card was Fusion Summoned using a monster whose original name is "Blue-Eyes Alternative White Dragon" as material, you can target up to 3 cards your opponent controls instead. This card cannot attack the turn this effect is activated.

                                    SR Rarity
                                    Blue-Eyes Twin Burst Dragon
                                    SR Rarity
                                    Blue-Eyes Twin Burst Dragon
                                    SR Rarity
                                    Blue-Eyes Twin Burst Dragon
                                    LIGHT 10
                                    Blue-Eyes Twin Burst Dragon
                                    • ATK:

                                    • 3000

                                    • DEF:

                                    • 2500


                                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" Must be either Fusion Summoned, or Special Summoned by sending the above monsters you control to the GY (in which case you do not use "Polymerization"). Cannot be destroyed by battle. This card can make up to 2 attacks on monsters during each Battle Phase. At the end of the Damage Step, when this card attacks an opponent's monster, but the opponent's monster was not destroyed by the battle: You can banish that opponent's monster.

                                    SR Rarity
                                    Blue-Eyes Tyrant Dragon
                                    SR Rarity
                                    Blue-Eyes Tyrant Dragon
                                    SR Rarity
                                    Blue-Eyes Tyrant Dragon
                                    LIGHT 8
                                    Blue-Eyes Tyrant Dragon
                                    • ATK:

                                    • 3400

                                    • DEF:

                                    • 2900


                                    "Blue-Eyes White Dragon" + 1 Dragon monster Must first be either Fusion Summoned, or Special Summoned from your Extra Deck by Tributing 1 "Blue-Eyes White Dragon" equipped with a Fusion Monster. Unaffected by Trap Cards or effects. This card can attack all monsters your opponent controls, once each. Once per turn, at the end of the Damage Step, if this card battled: You can target 1 Trap in your GY; Set it to your Spell & Trap Zone.

                                    R Rarity
                                    Blue-Eyes Ultimate Dragon
                                    R Rarity
                                    Blue-Eyes Ultimate Dragon
                                    R Rarity
                                    Blue-Eyes Ultimate Dragon
                                    LIGHT 12
                                    Blue-Eyes Ultimate Dragon
                                    • ATK:

                                    • 4500

                                    • DEF:

                                    • 3800


                                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon"

                                    R Rarity
                                    Dragon Master Knight
                                    R Rarity
                                    Dragon Master Knight
                                    R Rarity
                                    Dragon Master Knight
                                    LIGHT 12
                                    Dragon Master Knight
                                    • ATK:

                                    • 5000

                                    • DEF:

                                    • 5000


                                    "Black Luster Soldier" + "Blue-Eyes Ultimate Dragon" Must be Fusion Summoned. This card gains 500 ATK for each Dragon monster you control, except this card.

                                    UR Rarity
                                    Dragon Master Magia
                                    UR Rarity
                                    Dragon Master Magia
                                    UR Rarity
                                    Dragon Master Magia
                                    LIGHT 12
                                    Dragon Master Magia
                                    • ATK:

                                    • 5000

                                    • DEF:

                                    • 4000


                                    "Blue-Eyes Ultimate Dragon" or 3 "Blue-Eyes" monsters + 1 "Chaos" or "Black Luster Soldier" Ritual Monster Must be Fusion Summoned. When your opponent activates a card or effect (Quick Effect): You can negate the activation, and if you do, destroy that card. You can only use this effect of "Dragon Master Magia" in response to each card type (Monster, Spell, or Trap) once per turn. If this face-up card in its owner's control leaves the field because of an opponent's card: You can Special Summon 1 "Blue-Eyes" monster or 1 "Chaos" or "Black Luster Soldier" Ritual Monster from your Extra Deck or GY.

                                    SR Rarity
                                    Neo Blue-Eyes Ultimate Dragon
                                    SR Rarity
                                    Neo Blue-Eyes Ultimate Dragon
                                    SR Rarity
                                    Neo Blue-Eyes Ultimate Dragon
                                    LIGHT 12
                                    Neo Blue-Eyes Ultimate Dragon
                                    • ATK:

                                    • 4500

                                    • DEF:

                                    • 3800


                                    "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" + "Blue-Eyes White Dragon" At the end of the Damage Step, if this is the only face-up card you control, and this Fusion Summoned card attacked: You can send 1 "Blue-Eyes" Fusion Monster from your Extra Deck to the Graveyard; this card can attack again in a row. You can use this effect of "Neo Blue-Eyes Ultimate Dragon" up to twice per turn. During either player's turn, when a card or effect is activated that targets a "Blue-Eyes" monster(s) you control: You can banish this card from your Graveyard; negate the activation, and if you do, destroy that card.

                                     Rarity
                                    Spirit with Eyes of Blue
                                     Rarity
                                    Spirit with Eyes of Blue
                                     Rarity
                                    Spirit with Eyes of Blue
                                    LIGHT
                                    Spirit with Eyes of Blue
                                    • ATK:

                                    • 300

                                    • LINK-1

                                    Link Arrow:

                                    Bottom-Left


                                    1 Level 4 or lower Dragon or Spellcaster monster You cannot Special Summon, except Dragon monsters. You can only use each of the following effects of "Spirit with Eyes of Blue" once per turn. If this card is Link Summoned: You can take 1 "Mausoleum of White" from your Deck and either add it to your hand or send it to the GY. You can Tribute this card; Special Summon 1 "Blue-Eyes" monster from your hand or GY, but if you Special Summoned an Effect Monster from your GY by this effect, it cannot attack and its effects are negated.

                                    UR Rarity
                                    Blue-Eyes Spirit Dragon
                                    UR Rarity
                                    Blue-Eyes Spirit Dragon
                                    UR Rarity
                                    Blue-Eyes Spirit Dragon
                                    LIGHT 9
                                    Blue-Eyes Spirit Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 3000


                                    1 Tuner + 1 or more non-Tuner "Blue-Eyes" monsters Neither player can Special Summon 2 or more monsters at the same time. Once per turn, during either player's turn, when an effect of a card in the Graveyard is activated: You can negate the activation. During either player's turn: You can Tribute this Synchro Summoned card; Special Summon 1 LIGHT Dragon-Type Synchro Monster from your Extra Deck in Defense Position, except "Blue-Eyes Spirit Dragon", but destroy it during the End Phase of this turn.

                                     Rarity
                                    Blue-Eyes Ultimate Spirit Dragon
                                     Rarity
                                    Blue-Eyes Ultimate Spirit Dragon
                                     Rarity
                                    Blue-Eyes Ultimate Spirit Dragon
                                    LIGHT 12
                                    Blue-Eyes Ultimate Spirit Dragon
                                    • ATK:

                                    • 3500

                                    • DEF:

                                    • 4000


                                    2+ Tuners + 1 non-Tuner "Blue-Eyes" monster Your opponent cannot banish cards from your GY. You can only use each of the following effects of "Blue-Eyes Ultimate Spirit Dragon" once per turn. When a card or effect is activated on the field (Quick Effect): You can negate the activation, and if you do, this card gains 1000 ATK until the end of this turn. If this card is destroyed by battle or card effect: You can Special Summon 1 LIGHT Dragon monster from your GY, except "Blue-Eyes Ultimate Spirit Dragon".

                                    Need 11 UR

                                    UR Rarity
                                    Odd-Eyes Pendulum Dragon2 card
                                    UR Rarity
                                    Odd-Eyes Arc Pendulum Dragon1 card
                                     Rarity
                                    Nobledragon Magician2 card
                                    UR Rarity
                                    Clear Wing Synchro Dragon1 card
                                    UR Rarity
                                    Dark Rebellion Xyz Dragon1 card
                                    UR Rarity
                                    Sky Iris2 card
                                    UR Rarity
                                    Terraforming2 card

                                    Main: 40 Extra: 10

                                    N Rarity
                                    1 cardPerformapal Rain Goat
                                    N Rarity
                                    1 cardPerformapal Rain Goat
                                    Performapal Rain Goat
                                    WATER 1
                                    Performapal Rain Goat
                                    • ATK:

                                    • 0

                                    • DEF:

                                    • 0


                                    When a card or effect is activated that would inflict damage to you (Quick Effect): You can discard this card; make that effect damage to you 0. During the Main Phase (Quick Effect): You can discard this card, then target 1 "Performapal" or "Odd-Eyes" card you control; this turn, it cannot be destroyed by battle or card effects.


                                    R Rarity
                                    2 cardOdd-Eyes Mirage Dragon
                                    R Rarity
                                    2 cardOdd-Eyes Mirage Dragon
                                    Odd-Eyes Mirage Dragon
                                    DARK 38
                                    Odd-Eyes Mirage Dragon
                                    • ATK:

                                    • 1200

                                    • DEF:

                                    • 600


                                    [ Pendulum Effect ] Once per turn, if a face-up "Odd-Eyes" Pendulum Monster(s) you control is destroyed by battle or card effect: You can destroy 1 card in your Pendulum Zone, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster in your Extra Deck in your Pendulum Zone, except "Odd-Eyes Mirage Dragon". [ Monster Effect ] While an "Odd-Eyes" card is in your Pendulum Zone (Quick Effect): You can target 1 "Odd-Eyes" monster you control; the first time it would be destroyed by battle or card effect this turn, it is not destroyed. You can only use this effect of "Odd-Eyes Mirage Dragon" once per turn.


                                    UR Rarity
                                    2 cardOdd-Eyes Pendulum Dragon
                                    UR Rarity
                                    2 cardOdd-Eyes Pendulum Dragon
                                    Odd-Eyes Pendulum Dragon
                                    DARK 74
                                    Odd-Eyes Pendulum Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    [ Pendulum Effect ] You can reduce the battle damage you take from an attack involving a Pendulum Monster you control to 0. During your End Phase: You can destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. You can only use each Pendulum Effect of "Odd-Eyes Pendulum Dragon" once per turn. [ Monster Effect ] If this card battles an opponent's monster, any battle damage this card inflicts to your opponent is doubled.


                                    R Rarity
                                    2 cardOdd-Eyes Persona Dragon
                                    R Rarity
                                    2 cardOdd-Eyes Persona Dragon
                                    Odd-Eyes Persona Dragon
                                    DARK 51
                                    Odd-Eyes Persona Dragon
                                    • ATK:

                                    • 1200

                                    • DEF:

                                    • 2400


                                    [ Pendulum Effect ] Once per turn, during the End Phase, if your opponent activated a card or effect this turn that targeted 1 "Odd-Eyes" Pendulum Monster you controlled (and no other cards) while this card was in your Pendulum Zone: Special Summon this card, and if you do, place 1 face-up "Odd-Eyes" Pendulum Monster from your Extra Deck in your Pendulum Zone, except "Odd-Eyes Persona Dragon". [ Monster Effect ] Once per turn (Quick Effect): You can target 1 face-up monster on the field that was Special Summoned from the Extra Deck; it has its effects negated, until the end of this turn.


                                    SR Rarity
                                    2 cardOdd-Eyes Phantom Dragon
                                    SR Rarity
                                    2 cardOdd-Eyes Phantom Dragon
                                    Odd-Eyes Phantom Dragon
                                    DARK 74
                                    Odd-Eyes Phantom Dragon
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    [ Pendulum Effect ] Once per turn, when an attack is declared involving your face-up monster and an opponent's monster, if you have an "Odd-Eyes" card in your other Pendulum Zone: You can make that monster you control gain 1200 ATK until the end of the Battle Phase (even if this card leaves the field). [ Monster Effect ] When this Pendulum Summoned card inflicts battle damage to your opponent by attacking: You can inflict damage to your opponent equal to the number of "Odd-Eyes" cards in your Pendulum Zones x 1200. You can only use this effect of "Odd-Eyes Phantom Dragon" once per turn.


                                    N Rarity
                                    1 cardPerformapal Odd-Eyes Light Phoenix
                                    N Rarity
                                    1 cardPerformapal Odd-Eyes Light Phoenix
                                    Performapal Odd-Eyes Light Phoenix
                                    LIGHT 53
                                    Performapal Odd-Eyes Light Phoenix
                                    • ATK:

                                    • 2000

                                    • DEF:

                                    • 1000


                                    [ Pendulum Effect ] When an opponent's monster declares a direct attack while you have a card in your other Pendulum Zone: You can destroy the card in your other Pendulum Zone, and if you do, Special Summon this card. [ Monster Effect ] (Quick Effect): You can Tribute this card, then target 1 "Performapal" monster you control; it gains 1000 ATK until the end of this turn.


                                    N Rarity
                                    2 cardPerformapal Odd-Eyes Unicorn
                                    N Rarity
                                    2 cardPerformapal Odd-Eyes Unicorn
                                    Performapal Odd-Eyes Unicorn
                                    LIGHT 18
                                    Performapal Odd-Eyes Unicorn
                                    • ATK:

                                    • 100

                                    • DEF:

                                    • 600


                                    [ Pendulum Effect ] Once, while this card is in your Pendulum Zone, when your "Odd-Eyes" monster declares an attack: You can target 1 other "Performapal" monster you control; that attacking monster gains ATK equal to the original ATK of the targeted monster on the field, until the end of the Battle Phase (even if this card leaves the field). [ Monster Effect ] When this card is Normal or Special Summoned: You can target 1 "Performapal" monster in your GY; gain LP equal to its ATK.


                                    SR Rarity
                                    2 cardPerformapal Skullcrobat Joker
                                    SR Rarity
                                    2 cardPerformapal Skullcrobat Joker
                                    Performapal Skullcrobat Joker
                                    DARK 48
                                    Performapal Skullcrobat Joker
                                    • ATK:

                                    • 1800

                                    • DEF:

                                    • 100


                                    [ Pendulum Effect ] You cannot Pendulum Summon monsters, except "Performapal" monsters, "Magician" Pendulum Monsters, and "Odd-Eyes" monsters. This effect cannot be negated. [ Monster Effect ] When this card is Normal Summoned: You can add 1 "Performapal" monster, "Magician" Pendulum Monster, or "Odd-Eyes" monster from your Deck to your hand, except "Performapal Skullcrobat Joker".


                                    N Rarity
                                    2 cardPerformapal U Go Golem
                                    N Rarity
                                    2 cardPerformapal U Go Golem
                                    Performapal U Go Golem
                                    DARK 41
                                    Performapal U Go Golem
                                    • ATK:

                                    • 1600

                                    • DEF:

                                    • 1000


                                    [ Pendulum Effect ] Once per turn, if a monster is Fusion Summoned to your field (except during the Damage Step): You can add 1 "Performapal", "Odd-Eyes", or "Magician" Pendulum Monster from your GY or face-up in your Extra Deck to your hand. [ Monster Effect ] Once per turn, during your Main Phase, if this card was Pendulum Summoned this turn: You can Fusion Summon 1 Fusion Monster from your Extra Deck, using this card you control and Dragon monsters you control as Fusion Materials.


                                    R Rarity
                                    1 cardSupreme King Dragon Odd-Eyes
                                    R Rarity
                                    1 cardSupreme King Dragon Odd-Eyes
                                    Supreme King Dragon Odd-Eyes
                                    DARK 84
                                    Supreme King Dragon Odd-Eyes
                                    • ATK:

                                    • 2500

                                    • DEF:

                                    • 2000


                                    [ Pendulum Effect ] You can Tribute 1 "Supreme King Dragon" monster; destroy this card, and if you do, add 1 Pendulum Monster with 1500 or less ATK from your Deck to your hand. [ Monster Effect ] You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card from your hand. If your Pendulum Monster battles an opponent's monster, any battle damage it inflicts to your opponent is doubled. During the Battle Phase (Quick Effect): You can Tribute this card; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position, except "Supreme King Dragon Odd-Eyes".


                                    UR Rarity
                                    1 cardOdd-Eyes Arc Pendulum Dragon
                                    UR Rarity
                                    1 cardOdd-Eyes Arc Pendulum Dragon
                                    Odd-Eyes Arc Pendulum Dragon
                                    DARK 78
                                    Odd-Eyes Arc Pendulum Dragon
                                    • ATK:

                                    • 2700

                                    • DEF:

                                    • 2000


                                    [ Pendulum Effect ] If an "Odd-Eyes" card(s) you control is destroyed by battle or card effect: You can Special Summon 1 "Odd-Eyes" monster from your hand, Deck, or GY. You can only use this effect of "Odd-Eyes Arc Pendulum Dragon" once per turn. [ Monster Effect ] ''Made from miracles, this valiant and beautiful dragon has gleaming eyes that reflect an arc drawn in the sky.''


                                     Rarity
                                    2 cardNobledragon Magician
                                     Rarity
                                    2 cardNobledragon Magician
                                    Nobledragon Magician
                                    FIRE 35
                                    Nobledragon Magician
                                    • ATK:

                                    • 700

                                    • DEF:

                                    • 1400


                                    [ Pendulum Effect ] Unless you have a "Magician" card in your other Pendulum Zone, destroy this card. [ Monster Effect ] Cannot be used as Synchro Material, except for the Synchro Summon of a Dragon Synchro Monster. If this card is used as Synchro Material, unless all other Synchro Materials are "Odd-Eyes" monsters, place this card on the bottom of the Deck. If this card is in your hand or GY: You can target 1 Level 7 or higher "Odd-Eyes" monster you control; reduce its Level by 3, and if you do, Special Summon this card.


                                    R Rarity
                                    1 cardOdd-Eyes Gravity Dragon
                                    R Rarity
                                    1 cardOdd-Eyes Gravity Dragon
                                    Odd-Eyes Gravity Dragon
                                    EARTH 7
                                    Odd-Eyes Gravity Dragon
                                    • ATK:

                                    • 2800

                                    • DEF:

                                    • 2500


                                    You can Ritual Summon this card with "Odd-Eyes Advent". When this card is Special Summoned: You can return all Spells and Traps your opponent controls to the hand. Your opponent cannot activate cards or effects in response to this effect's activation. You can only use this effect of "Odd-Eyes Gravity Dragon" once per turn. Your opponent must pay 500 LP to activate card effects.


                                    SR Rarity
                                    2 cardDuelist Alliance
                                    SR Rarity
                                    2 cardDuelist Alliance
                                    Duelist Alliance
                                    Spell Normal
                                    Duelist Alliance

                                      If there is a card in the Pendulum Zone: Add 1 "Pendulum" Pendulum Monster or "Pendulum" Spell/Trap from your Deck to your hand. You can only activate 1 "Duelist Alliance" per turn.


                                      R Rarity
                                      1 cardOdd-Eyes Advent
                                      R Rarity
                                      1 cardOdd-Eyes Advent
                                      Odd-Eyes Advent
                                      Spell Normal
                                      Odd-Eyes Advent

                                        This card can be used to Ritual Summon any Dragon Ritual Monster from your hand or GY. You must also Tribute Pendulum Monsters from your hand or field whose total Levels equal or exceed the Level of the Ritual Monster you Ritual Summon. If your opponent controls 2 or more monsters and you control no monsters, you can also send "Odd-Eyes" monsters from your Extra Deck to the GY. You can only activate 1 "Odd-Eyes Advent" per turn.


                                        SR Rarity
                                        1 cardOdd-Eyes Fusion
                                        SR Rarity
                                        1 cardOdd-Eyes Fusion
                                        Odd-Eyes Fusion
                                        Spell Normal
                                        Odd-Eyes Fusion

                                          Fusion Summon 1 Dragon Fusion Monster from your Extra Deck, using monsters from your hand or field as Fusion Materials. If your opponent controls 2 or more monsters and you control no monsters, you can also use up to 2 "Odd-Eyes" monsters in your Extra Deck as Fusion Materials. You can only activate 1 "Odd-Eyes Fusion" per turn.


                                          R Rarity
                                          2 cardPendulum Impenetrable
                                          R Rarity
                                          2 cardPendulum Impenetrable
                                          Pendulum Impenetrable
                                          Spell Quick
                                          Pendulum Impenetrable

                                            This turn, cards in Pendulum Zones cannot be destroyed by your opponent's card effects, also negate any effect activated by your opponent that targeted a card(s) in the Pendulum Zones.


                                            N Rarity
                                            2 cardPendulum Storm
                                            N Rarity
                                            2 cardPendulum Storm
                                            Pendulum Storm
                                            Spell Normal
                                            Pendulum Storm

                                              Destroy as many cards in the Pendulum Zones as possible, then you can destroy 1 Spell/Trap your opponent controls.


                                              R Rarity
                                              1 cardPot of Riches
                                              R Rarity
                                              1 cardPot of Riches
                                              Pot of Riches
                                              Spell Normal
                                              Pot of Riches

                                                Shuffle 3 Pendulum Monsters into the Deck, from your GY and/or face-up from your Extra Deck, then draw 2 cards. You can only activate 1 "Pot of Riches" per turn. You cannot Special Summon the turn you activate this card, except by Pendulum Summon.


                                                UR Rarity
                                                2 cardSky Iris
                                                UR Rarity
                                                2 cardSky Iris
                                                Sky Iris
                                                Spell Field
                                                Sky Iris

                                                  Your opponent cannot target "Magician", "Performapal", or "Odd-Eyes" cards in your Pendulum Zones with card effects. You can target 1 other face-up card you control; destroy it, and if you do, add 1 "Odd-Eyes" card from your Deck to your hand. You can only use this effect of "Sky Iris" once per turn.


                                                  SR Rarity
                                                  1 cardSpiral Flame Strike
                                                  SR Rarity
                                                  1 cardSpiral Flame Strike
                                                  Spiral Flame Strike
                                                  Spell Normal
                                                  Spiral Flame Strike

                                                    Activate 1 of these effects; ● If you control an "Odd-Eyes" card: Target 1 card on the field; destroy it. ● Add to your hand, 1 Level 7 "Odd-Eyes" monster from your Deck, or 1 face-up Level 7 "Odd-Eyes" Pendulum Monster from your Extra Deck.


                                                    UR Rarity
                                                    2 cardTerraforming
                                                    UR Rarity
                                                    2 cardTerraforming
                                                    Terraforming
                                                    Spell Normal
                                                    Terraforming

                                                      Add 1 Field Spell from your Deck to your hand.




                                                      Tag(s):

                                                      N Rarity
                                                      1 cardEcho Oscillation
                                                      N Rarity
                                                      1 cardEcho Oscillation
                                                      Echo Oscillation
                                                      Trap Continuous
                                                      Echo Oscillation

                                                        You can target 1 card in your Pendulum Zone; destroy it, then draw 1 card. You can only use this effect of "Echo Oscillation" once per turn.


                                                        R Rarity
                                                        2 cardPendulum Reborn
                                                        R Rarity
                                                        2 cardPendulum Reborn
                                                        Pendulum Reborn
                                                        Trap Normal
                                                        Pendulum Reborn

                                                          Special Summon 1 face-up Pendulum Monster from your Extra Deck, or 1 Pendulum Monster from your GY.


                                                          N Rarity
                                                          2 cardPendulum Switch
                                                          N Rarity
                                                          2 cardPendulum Switch
                                                          Pendulum Switch
                                                          Trap Continuous
                                                          Pendulum Switch

                                                            You can target 1 card in your Pendulum Zone; Special Summon it. You can target 1 Pendulum Monster in your Monster Zone; place that Pendulum Monster in your Pendulum Zone. You can only use 1 "Pendulum Switch" effect per turn, and only once that turn.


                                                            R Rarity
                                                            1 cardOdd-Eyes Vortex Dragon
                                                            R Rarity
                                                            1 cardOdd-Eyes Vortex Dragon
                                                            Odd-Eyes Vortex Dragon
                                                            WIND 7
                                                            Odd-Eyes Vortex Dragon
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 3000


                                                            1 "Odd-Eyes" monster + 1 Pendulum Monster When this card is Special Summoned: You can target 1 opponent's face-up Attack Position monster; return it to the hand. When a Spell/Trap Card or another monster's effect is activated (Quick Effect): You can shuffle 1 face-up Pendulum Monster from your Extra Deck into the Deck, negate the activation, and if you do, destroy that card. You can only use each effect of "Odd-Eyes Vortex Dragon" once per turn.


                                                            SR Rarity
                                                            1 cardPerformapal Gatlinghoul
                                                            SR Rarity
                                                            1 cardPerformapal Gatlinghoul
                                                            Performapal Gatlinghoul
                                                            DARK 8
                                                            Performapal Gatlinghoul
                                                            • ATK:

                                                            • 2900

                                                            • DEF:

                                                            • 900


                                                            1 "Performapal" monster + 1 Level 5 or higher DARK monster If this card is Fusion Summoned: You can inflict 200 damage to your opponent for each card on the field, then, if this card was Fusion Summoned using a Pendulum Monster as Material, destroy 1 monster your opponent controls, and if you do, inflict damage to your opponent equal to that monster's original ATK. You can only use this effect of "Performapal Gatlinghoul" once per turn.


                                                            SR Rarity
                                                            1 cardStarving Venom Fusion Dragon
                                                            SR Rarity
                                                            1 cardStarving Venom Fusion Dragon
                                                            Starving Venom Fusion Dragon
                                                            DARK 8
                                                            Starving Venom Fusion Dragon
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2000


                                                            2 DARK monsters on the field, except Tokens If this card is Fusion Summoned: You can make this card gain ATK equal to 1 opponent's Special Summoned monster, until the end of this turn. Once per turn: You can target 1 Level 5 or higher monster your opponent controls; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects. If this Fusion Summoned card is destroyed: You can destroy all your opponent's Special Summoned monsters.


                                                            SR Rarity
                                                            1 cardSupreme King Dragon Starving Venom
                                                            SR Rarity
                                                            1 cardSupreme King Dragon Starving Venom
                                                            Supreme King Dragon Starving Venom
                                                            DARK 8
                                                            Supreme King Dragon Starving Venom
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2000


                                                            2 DARK Pendulum Monsters Must be either Fusion Summoned, or Special Summoned by Tributing the above cards you control (in which case you do not use "Polymerization"). Once per turn: You can target 1 other monster on the field or in the GY; until the End Phase, this card's name becomes that monster's original name, and replace this effect with that monster's original effects, also for the rest of this turn, if your monster attacks a Defense Position monster, inflict piercing battle damage to your opponent.


                                                            UR Rarity
                                                            1 cardClear Wing Synchro Dragon
                                                            UR Rarity
                                                            1 cardClear Wing Synchro Dragon
                                                            Clear Wing Synchro Dragon
                                                            WIND 7
                                                            Clear Wing Synchro Dragon
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2000


                                                            1 Tuner + 1+ non-Tuner monsters Once per turn, when another Level 5 or higher monster activates its effect on the field (Quick Effect): You can negate the activation, and if you do, destroy it. Once per turn, when a monster effect is activated that targets 1 Level 5 or higher monster on the field (and no other cards) (Quick Effect): You can negate the activation, and if you do, destroy it. If this card's effect destroys a monster, this card gains ATK equal to the destroyed monster's original ATK until the end of this turn.


                                                            R Rarity
                                                            1 cardOdd-Eyes Meteorburst Dragon
                                                            R Rarity
                                                            1 cardOdd-Eyes Meteorburst Dragon
                                                            Odd-Eyes Meteorburst Dragon
                                                            FIRE 7
                                                            Odd-Eyes Meteorburst Dragon
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2000


                                                            1 Tuner + 1+ non-Tuner monsters When this card is Special Summoned: You can target 1 card in your Pendulum Zone; Special Summon it, also this card cannot attack for the rest of this turn. You can only use this effect of "Odd-Eyes Meteorburst Dragon" once per turn. Monsters in your opponent's possession cannot activate their effects during the Battle Phase.


                                                            R Rarity
                                                            1 cardSupreme King Dragon Clear Wing
                                                            R Rarity
                                                            1 cardSupreme King Dragon Clear Wing
                                                            Supreme King Dragon Clear Wing
                                                            DARK 8
                                                            Supreme King Dragon Clear Wing
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2000


                                                            1 Tuner + 1+ non-Tuner DARK Pendulum Monsters If this card is Synchro Summoned: You can destroy all face-up monsters your opponent controls. Once per turn, before damage calculation, if this card battles an opponent's monster: You can destroy that monster, and if you do, inflict damage to your opponent equal to the destroyed monster's original ATK. If this card is in your GY: You can Tribute 2 "Supreme King Dragon" monsters; Special Summon this card.


                                                            UR Rarity
                                                            1 cardDark Rebellion Xyz Dragon
                                                            UR Rarity
                                                            1 cardDark Rebellion Xyz Dragon
                                                            Dark Rebellion Xyz Dragon
                                                            DARK
                                                            Dark Rebellion Xyz Dragon
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2000


                                                            2 Level 4 monsters You can detach 2 materials from this card, then target 1 face-up monster your opponent controls; its ATK becomes half its current ATK, and if it does, this card gains that lost ATK.


                                                            R Rarity
                                                            1 cardOdd-Eyes Absolute Dragon
                                                            R Rarity
                                                            1 cardOdd-Eyes Absolute Dragon
                                                            Odd-Eyes Absolute Dragon
                                                            WATER
                                                            Odd-Eyes Absolute Dragon
                                                            • ATK:

                                                            • 2800

                                                            • DEF:

                                                            • 2500


                                                            2 Level 7 monsters When any player's monster declares an attack: You can detach 1 material from this card; negate the attack, then you can Special Summon 1 "Odd-Eyes" monster from your hand or GY. If this Xyz Summoned card is sent to the GY: You can Special Summon 1 "Odd-Eyes" monster from your Extra Deck, except "Odd-Eyes Absolute Dragon". You can only use each effect of "Odd-Eyes Absolute Dragon" once per turn.


                                                            R Rarity
                                                            1 cardSupreme King Dragon Dark Rebellion
                                                            R Rarity
                                                            1 cardSupreme King Dragon Dark Rebellion
                                                            Supreme King Dragon Dark Rebellion
                                                            DARK
                                                            Supreme King Dragon Dark Rebellion
                                                            • ATK:

                                                            • 2500

                                                            • DEF:

                                                            • 2000


                                                            2 Level 4 DARK Pendulum Monsters Once per turn, before damage calculation, if this card battles an opponent's monster: You can detach 1 material from this card; until the end of this turn, change the ATK of that face-up opponent's monster to 0, and if you do, this card gains ATK equal to the original ATK of that opponent's monster. During the Battle Phase (Quick Effect): You can return this card to the Extra Deck; Special Summon up to 2 face-up "Supreme King Dragon" and/or "Supreme King Gate" Pendulum Monsters from your Extra Deck in Defense Position.



                                                            -EYES DRAGON Decks in MASTER DUEL








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